SerratedGames

Indie Game Studio

Serrated Games

Games that cut deep.

We're an indie game company making games with unique mechanics, retro-style pixel art, and moments that leave a mark.

Seeing Double key art

Early Access

Seeing Double

One platformer, two realities, played at the same time.

A retro-style precision platformer where you control Pitter and Patter simultaneously, jumping, dashing and climbing through two parallel realities on a split screen. Supports co-op through Steam Remote Play.

  • Precision platformer
  • Pixel art
  • Co-op
Incantdown key art

Out now

Incantdown

Climb the tower before your moves count down to zero.

A puzzle-platformer made for GMTK Game Jam 2026. You are a plucky mage climbing a ruined tower with a limited number of jumps and spells. Burn brambles with fire, freeze water with ice, and raise rock to forge a path upwards. Artwork done by pixelnpaws.

  • Puzzle
  • Platformer
  • Pixel art

Daily word game

Jumpscaredle

Our daily word game with a nasty streak. Guess the five-letter word in six tries, and try not to think about the 1-in-1,000 chance that your next keystroke sets off a jumpscare.

Play Jumpscaredle(opens in a new tab)
Portrait of Dirk

Lead Developer

Dirk

Dirk is the lead developer at Serrated Games, with four years of indie game development behind the keyboard. Right now, Dirk is heads-down on Seeing Double.

Class
Lead Developer
Exp
4 years of indie dev
Current quest
Seeing Double